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#Reddit deep rock galactic gunner guide upgrade
But the big thing it brings is being a utility CC gun as it has an upgrade that automatically stuns targets at the end of a burst. It allows gunner to cover holes in his game with its range and big hitting damage (such as pairing it with the Thunderhead).īRT-7: The BRT-7 is also fairly straight forward, allowing gunner to go at range but is a little better for dealing with small bugs repeatedly due to its more forgiving use (more ammo, less penalty for missing). It’s also the most “accurate” and has the most range of all of his primaries, with the missiles following your cursor.īulldog Heavy Revolver: it is much like the Leadstorm, focusing on accuracy and single target damage, but in one big dump, rather than sustained DPS.
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Hurricane Guided Rocket System: this is the “in-between” option of the two, doing decently fine in Single or Multi target, but it rarely falls into the situation of falling badly in any situation. But still, it’s great at dealing swarms of swarmers, grunts, slashers, and other small bugs. Thunderhead Autocannon: the inverse of the Leadstorm, it excels in multi target damage, while it tends to lack in single target (though with no overclocks, you can kinda make it better at single target but it’s not as great as the Leadstorm). Leadstorm Minigun: it’s Gunner’s main choice for single target DPS, easily doing the other two options but in exchange, lacking good multi target damage compared to them. But if it helps, here’s an overview with each weapon (with no overclocks) It depends really what you’re trying to do.